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All interactive manuscripts consist to a certain amount of the same type of objects. In almost any interactive production you will find acting characters, items that sets a stage or can be manipulated and special places where different scenes and situations occur. Further there’s a great chance that the script contains some dialogue, chapters or levels that divide the story in smaller parts and – perhaps most important – references to different media forms.

Mazermind can represent all these (and more) objects and presents them in four different views: My Manuscript, Items & Characters, Areas & Maps and Related Documents.

My Manuscript MY MANUSCRIPT

Arrange the parts of your interactive story in modules and submodules to get a better overview and sort out what is to be written. Then put in all the action by creating situations and dialogues to take place, and connect them with your own choice of causality.

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Areas & Maps AREAS & MAPS

Most productions take the user or player to different places, places that hold their own secrets.
With Mazermind it is easy to connect areas with each other and put them on the same map.

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Items & Characters ITEMS & CHARACTERS

Characters and items usually play an important role since they often drive the story forward and stand for much of the interaction in a production.
In Mazermind you can not only name and describe them, you can also put them together in groups, place them and give them belongings.

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Related Documents RELATED DOCUMENTS

Documents can be used in different ways.
They can be references for where to put other peoples work like images, sounds, animations etc. in the script. You can name the documents after some standard and write guidelines on how to create them for your colleagues.
But you can also attach files to them so that they become containers and not mere references. This way you can always have important files handy in your script.

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