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SCREENSHOTS
All interactive manuscripts consist to a certain amount of the same type of objects.
In almost any interactive production you will find acting characters, items
that sets a stage or can be manipulated and special places where different
scenes and situations occur. Further there’s a great chance that the script
contains some dialogue, chapters or levels that divide the story in smaller
parts and – perhaps most important – references to different media forms.
Mazermind can represent all these (and more) objects
and presents them in four different views: My Manuscript, Items &
Characters, Areas & Maps and Related Documents.
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MY MANUSCRIPT
Arrange the parts of your interactive story in modules and submodules to get a better
overview and sort out what is to be written.
Then put in all the action by creating situations and dialogues to take place, and connect
them with your own choice of causality.
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AREAS & MAPS
Most productions take the user or player to different places, places that hold their
own secrets. With Mazermind it is easy to connect areas with each other
and put them on the same map.
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ITEMS & CHARACTERS
Characters and items usually play an important role since they often drive the story
forward and stand for much of the interaction in a production. In Mazermind you
can not only name and describe them, you can also put them together in groups,
place them and give them belongings.
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RELATED DOCUMENTS
Documents can be used in different ways. They can be references for where to put other
peoples work like images, sounds, animations etc. in the script. You can name
the documents after some standard and write guidelines on how to create them for your
colleagues.
But you can also attach files to them so that they become containers and not mere
references. This way you can always have important files handy in your script.
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