COMPANY
Our main purpose has always been to create better tools for people working with
manuscripts for interactive, narrative productions.
Mazermind as a company was founded 2004 by Jenny-Li Örsell and Nicklas Kittelmann.
The application though was born earlier, in 2003, as part of a Master Thesis at the
Royal Institute of Technology in Sweden.
 |
Nicklas Kittelmann
Lead System Designer and Developer.
Nicklas has worked the last five years as a computer consultant in application and product
development. He recieved his Master of Science degree in computer science and engineering
in 2000.
Devoted gamer who plays all kinds of games, ranging from role-playing games to computer games.
Nicklas can be contacted at nicklas (at) mazermind.com.
|
 |
Jenny-Li Örsell
Interactivity specialist, marketing and graphics.
Jenny-Li has a Master of Science degree specializing in
Human-Computer Interaction. She is also educated in Interactive Media and Scriptwriting
for Interactive Media at Dramatiska Institutet.
Jenny-Li has worked as a software engineer and has been interested in interactive narration
all the way from "Lone Wolf" in the late 80's up until modern games.
Jenny-Li can be contacted at jenny-li (at) mazermind.com.
|
For further information about Mazermind, please contact us at info (at) mazermind.com.
|